Images (PNG):
- Blocks: all 64×64 pixels, @2x, and @3x
- Ground: 16 blocks
- Ice: 2 variations, and 2 “breaking” sprites for animating their destruction
- snow: left, right, and 3 middle variations. 2 types (with and without the ground blocks underneath). Also a single block.
- incline blocks: sets for left and right, to create 45-degree slides. Includes edge tiles to lead back into the snow tiles.
- UI – all in increments of 64×64 pixels, @2x, @3x
- Icon Blocks: play, pause, undo, heart
- Icons: play, pause, undo, heart
- Blank Blocks: single block, double block, six-width block, and stretchable block
- lifebar: front and back
- Objects: various sizes, @2x, @3x
- iceberg
- snowflake
- Trees: small and large (to add to the background)
- igloo
- snow particle for particle effects
- ice shard particle for particle effects
- snow platform (to hover in the air)
- Bonus background!
- Repeating background: 1000×1000 pixels. Repeats vertically and horizontally. Scale to suit your game.
- Text file with notes on stretchable UI tile end caps and text color/shadow/font suggestions
- Bonus Items: Ten 400×400 pixel images
Vectors:
- Illustrator (.ai) file
- 61 SVG files
- Bonus items: an Illustrator (.ai) file, and 10 SVG files